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Chess Rules and Regulations by Maxim La Roux

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20. In case a dispute should arise on any point not provided for by the laws, a third party must be appealed to, and his decision shall be final.

GENERAL RULES FOR CHESS.

1. Before you stir your pieces, you ought to move your pawns, and afterward bring out your pieces to support them. Therefore, in order to open your game well, the King's, the queen's, and the bishop's pawns should be first played.

2. You are not, therefore, to play out any of your pieces in the early part of your game, because you thereby lose moves, in case your adversary should have it in his power by playing a pawn upon them, to make them retire, which also opens his game at the same time; more particularly avoid playing your queen out, until your game is tolerably well opened.

3. Never give check unless some advantage is thereby gained, because you lose the move if he is able either to take or drive your piece away.

4. Do not crowd your game by having too many pieces together, choking up your passage, so as to impede your advancing or retreating your men as occasion may render necessary.

5. If your game is crowded, endeavor to free it by making exchanges of pieces or pawns, and castle your king as soon as possible.

6. Endeavor, on the other hand, to crowd your adversary's game, thus: when he plays out his pieces before he does his pawns, attack them as soon as you can with your pawns, by which you may make him. lose moves, and thus crowd him.

7. If the adversary attacks your king, and it should not be in your power to attack his, offer exchanges with him: and if he retires when you present a piece to exchange, he may lose a move, and thus you gain an advantage.

8. Play your men .1 so good guard of one another, that if any man you advance is taken, the adverse piece may be taken also by that which protected yours, and with this view, be sure to have as many guards to your piece as you perceive your adversary advances pieces upon it; and if you can, let them be of less consideration than those he attacks with. If you find that you cannot well support your piece, see if by assailing one of his that is better, or as good, you cannot thereby save yours.

9. Avoid making an attack unless well prepared for it, for you open thereby your adversary's game, and make him ready prepared to pour in a strong attack upon you when your weak one is over.

10. Never play any man till you have examined whether you are free from danger by your enemy's last move; nor offer to commence an attack till you have considered what injury he would be able to do you by his next move, in consequence of yours, that you may frustrate his designs, if hurtful, before it is too late.

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